Projects are listed in the order in which they were worked on.
Luminaria
Luminaria is a puzzle game revolving around manipulating beams of light. Reflect and refract your way through a series of vexing light conundrums, and take in the beautiful sights and sounds.
Developed in 3 months during freshman year of DigiPen, Luminaria made it all the way out to PAX 2012 at the DigiPen booth where it was enjoyed by fans from all over the world.
Producer: Chris Morris
Lead Designer: Alek Hiebert
Technical Director: Douglas Zwick
Audio Designer: William Tinoco
UI Programmer: Ashley Olmsted
All content © 2012 DigiPen (USA) Corporation. All Rights Reserved.
The Fourth Wall
The Fourth Wall is a game about screen wrap. You are a wizard that has the ability to control the boundaries of his 2D world. Embark on a lifelong journey, solving puzzles through a unique, calming world.
Logan Fieth is a good friend of mine, and I was honored when he asked me to provide music for the end credits of his puzzle game. It’s really something special, I highly recommend it!
Designed by Logan Fieth.
All content © 2012 DigiPen (USA) Corporation. All rights reserved.
A Change Of Plans
Developed in 48 hours for a summer game jam, this solo project was created with the prompt, “A Change of Plans.”
All game content created by Alek Hiebert and © 2012. All rights reserved.
Frog
Frog is a platformer created in 5 weeks as a solo project in my sophomore year at DigiPen. The idea began with the concept of creating a platformer where you couldn’t jump, and it all spun wildly out of control from there.
I’m planning on revisiting this project soon and making some tweaks to it before I release a download link.
All game content created by Alek Hiebert.
All content © 2012 DigiPen (USA) Corporation. All rights reserved.
Fleet

Fleet is another solo project built for sophomore year of DigiPen in three weeks. It was designed to be a top-down-shooter with energy management systems based on the old X-Wing games from LucasArts. An Xbox 360 controller is required to play this.
All game content created by Alek Hiebert.
All content © 2012 DigiPen (USA) Corporation. All rights reserved.
Felt
Felt is yet another solo project for sophomore year at DigiPen. Developed in three weeks, it’s a game of billiards where knocking the balls off the table is actually good!
All game content created by Alek Hiebert.
All content © 2012 DigiPen (USA) Corporation. All rights reserved.




